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package etherblocks.engine.network.messages;

import com.jme3.network.serializing.Serializable;

/**
 *
 * @author Carl
 */
@Serializable()
public class Message_ConnectionSuccessful extends NetworkMessage{

    public Message_ConnectionSuccessful(){
        
    }

    public Message_ConnectionSuccessful(int playerEntityID){
        this.playerEntityID = playerEntityID;
    }
    private int playerEntityID;

    public int getPlayerEntityID(){
        return playerEntityID;
    }
}
